Top six tips for using Prowise Presenter’s touch table tools in the classroom
To get started using Presenter’s touch table tools, first download the updated app for Presenter 9. The table tools will work for those with a Pro Account – contact ELB Australia if you’d like to purchase a Pro Account licence.
When Prowise Presenter’s touch table tools were released in February 2017, I spent an afternoon playing with, learning and enjoying the variety of new and exciting games available to use. While the table tools are all ready to go – and they look stunning, with especially crisp colours and graphics – a new classroom tool inevitably requires new boundaries for teachers to set and for students to learn. Below I’ve shared my top six tips for getting the most out of the touch table tools.
- Fit in the table tools as an integral part of your lesson – use ELB’s quick instructional guide for some suggestions that match the table tools with current Australian Curriculum codes. Examples include using Numbers Combi to progress in learning numbers and counting (ACMNA002: Connect number names, numerals and quantities, including zero, initially up to 10 and then beyond) and using Clocks Combi when learning to tell the time (both analog and digital – ACMMG039: Tell time to the quarter-hour, using the language of ‘past’ and ‘to’).
- Draw up a set of rules first – “hands off!” is an effective signal for order when using touch technology, and “one at a time!” can be an essential command for changing activities and settings. Students will also benefit from reminders of classroom etiquette. Efforts using touch technology should be approached with the same supportive attitude as other classroom activities; where students offer constructive criticism and praise to their peers when earned.
- Rotate groups of students around the classroom – create an activities ‘circuit’ so that smaller groups of students can enjoy using the table tools. In my experience, small groups can help students to feel more comfortable playing competitive and collaborative games, and can give the teacher a little more control over the inevitable excitement!
- Use the games as a quick and handy end-of-class reward – students will especially love the Table Racer and the Art Game (A.K.A. spot-the-difference). These games are an enjoyable way to encourage healthy collaboration and relationships among peers.
- Mathematics study can be tedious – use the table tools to make revision fun! The Sums Game and Value Couples are great for this, and can even be helpful for adults in reviewing some of the basics. These games progress in difficulty, giving the brain a chance to ‘warm up’ and easing students into mathematical thinking.
- Language teachers will love the Verbs game – students can learn common grammar terms and apply them to their study of a second language, as well as to further understand the inner workings of their native tongue. This is especially helpful for teachers who have been asked to teach grammar and can provide an engaging game for students to learn useful vocabulary and linguistic terms.
- Presenter’s table tools are pedagogically valuable, visually engaging and fun. I hope you enjoy using them as much as I do!